import pygame
from settings import Settings
from ship import Ship
import game_funtions as gf
from pygame.sprite import Group
from alien import Alien
from game_stats import GameStats
from button import Button
from scoreboard import Scoreboard


def run_game():
    # 初始化pygame
    pygame.init()
    ai_settings = Settings()
    screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
    pygame.display.set_caption("alien game")

    # 创建play按钮
    play_button = Button(ai_settings, screen, "play")

    # 统计信息实例
    stats = GameStats(ai_settings)
    sb = Scoreboard(ai_settings, screen, stats)

    ship = Ship(ai_settings, screen)
    alien = Alien(ai_settings, screen)
    bullets = Group()
    aliens = Group()
    gf.create_fleet(ai_settings, screen, ship, aliens)
    # 开始游戏主循环体
    while True:
        # 监视器
        gf.check_events(ai_settings, screen, stats,sb, play_button, ship, aliens, bullets)
        # 飞船与子弹更新
        if stats.game_active:
            ship.update()
            gf.update_bullets(ai_settings, screen,stats,sb, ship, aliens, bullets)
            gf.update_aliens(ai_settings,screen, stats,sb, ship, aliens, bullets)
            # 更新屏幕
        gf.update_screen(ai_settings, screen, stats, sb, ship, aliens, bullets, play_button)



run_game()
